---
product_id: 778936
title: "Rio Grande Games - Dominion: First Edition"
brand: "rio grande games"
price: "€ 171.30"
currency: EUR
in_stock: true
reviews_count: 8
category: "Rio Grande Games"
url: https://www.desertcart.nl/products/778936-rio-grande-games-dominion-first-edition
store_origin: NL
region: Netherlands
---

# 30 min average playtime 250+ unique cards 2-4 players Rio Grande Games - Dominion: First Edition

**Brand:** rio grande games
**Price:** € 171.30
**Availability:** ✅ In Stock

## Summary

> 👑 Rule your kingdom, outsmart your rivals, and never miss a chance to dominate!

## Quick Answers

- **What is this?** Rio Grande Games - Dominion: First Edition by rio grande games
- **How much does it cost?** € 171.30 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.nl](https://www.desertcart.nl/products/778936-rio-grande-games-dominion-first-edition)

## Best For

- rio grande games enthusiasts

## Why This Product

- Trusted rio grande games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Quick Yet Engaging:** Compact 30-minute sessions fit perfectly into busy schedules without sacrificing tactical complexity.
- • **Expandable Kingdoms:** Numerous expansions available to deepen strategy and customize your Dominion experience, fueling your FOMO for the latest sets.
- • **High-Quality Design:** Premium proprietary card design ensures durability and a tactile experience that stands out on your game shelf.
- • **Endless Strategic Depth:** Over 25 action card groups create infinite gameplay variations to keep every match fresh and competitive.
- • **Inclusive Multiplayer Fun:** Designed for 2-4 players, making it ideal for intimate game nights or casual gatherings with friends and family.

## Overview

Dominion: First Edition by Rio Grande Games is a high-quality tactical card game for 2-4 players, featuring over 250 unique cards and quick 30-minute gameplay. Its proprietary design and numerous expansions offer endless strategic possibilities, making it a must-have for millennials seeking engaging, social, and intellectually stimulating game nights.

## Description

Product Description You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams. You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion. In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But wait. It must be something in the air, several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, would be delighted. From the Manufacturer You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams. You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion. In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But wait. It must be something in the air, several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn’t be proud, but your grandparents, would be delighted.

Review: Best uncollectible collectable card game I've ever played - Dominion is a deceptively simple game which encompasses endless variation. The basic game contains the following major components: 1. 25 groups of action cards, victory cards, and money cards, in total over 250 cards. 2. Card storage and organizer box designed specifically for organizing the game components. 3. The Rules. Game Play: A game starts with each player holding an identical 10 card deck. As the game begins a group of 10 special action cards are selected from the 25 categories in the box. The rules outline specific selections for scenario play or you can design your own lay out. There is no banker or moderator; all players start entirely equal with access to the exact same cards. During each player's turn they may take actions and purchase new cards from the communal decks. Each player has to balance the need to buy new cards and money with the purchase of victory points (which remain in the player's deck but don't help them until points are totaled.) The decision of when to stop building one's deck and start buying victory points is one of the most critical choices the player will make. Too early, and you'll find yourself bogged down with a deck full of moderate victory cards while other players' resources have increased to the point where they blow by you. If you wait too long, all of the good cards will have been bought out and you won't have anything to spend your resources on. I have to be honest, when I first heard about Dominion I didn't understand why my wife and several of our friends were so worked up over the thing. It sounded terribly dry, particularly to a person like myself who has played collectable card games like magic the gathering for many years. Nothing could have been farther from the truth. Dominion has something for everyone, from the collectable card game nut, to the poker player, to the family looking for an alternative to trivial pursuit. Since everyone starts out with access to the same selection of cards and the same resources for advancement, everyone has an equal chance of victory. Because there are 10 different categories of action cards with each category having at least 10 cards in its pile, there is plenty of room for strategy as the game progresses and certain resources are bought up to the point of extinction. The game is set up in such a way so that you can play cut throat games with lots of player-vs.-player actions or less interactive games where the victory is determined by who fields the most effective resource acquisition strategy. Those familiar with CCG drafting will feel right at home in this environment, while those with no card based gaming experience won't be at a disadvantage. My only criticism of dominion (as has been said on several other forums) is that while the game is entirely self contained, I can easily see the cards (which are essential in exactly the numbers provided) wearing out or being lost. Because there are so many of them I recommend using card sleeves (available at most hobby stores from companies like rook and ultra pro.) I started out one night thoroughly expecting to dislike this game and found myself 3 hours later wondering where the evening had gone. Dominion is completely addictive and doesn't loose its fun factor after the player has played multiple scenarios in one sitting. Simply put, this is the best interactive casual game I've played in 32 years. Note: It's four years later and I still endorse this game without reservation. The basic set is still just as fun as when I played for the first time, while the addition of other optional sets have magnified the enjoyment.
Review: Great Game, lots of family fun, albeit lots of Man Fun too! - I will divert from the mechanics of the game and deliver on the game and how it relates to me. There are many other great reviews that explain how to play the game in great detail and I suggest that you continue reading those other reviews for that reason. However, this review is to explain how this game relates to my family and my friends. I have 3 daughters between the ages of 6 and 10, they are advanced academically, however, they all love this game. I know the game reads like it'd be too advanced for my youngest 6 and 8 year olds. However, my 8 year old won the first 3 games we've played, beating everyone else, no handicap or reduced play on my part! My 6 year old feels this is her favorite game of all time, on the honest side, she only lasts about 3/4 of the game and then begins to lose focus on the game. If we could reduce the amount of options (reduce game play time) it may increase her ability to stay in the game. Typically she starts off strong and then towards the end we're having to coach her and/or make decisions for her. This is not a fault of the game, or the length of the game, but rather due to the fact that my daughter is only 6 years old and she is of the mindset that she must live life to the fullest. The game typically takes 1.5-2 hours with my young children due to the fact that we try to teach them the strategy and rationale for making their decisions, but when playing with my buddies typically takes about 45 minutes at the most. Eventually, I truly believe my 6 year old will be able to play a game from start to finish w/out any assistance. This game is an amazing game, it's baffling that a bunch of cards could lend to so much replay-ability and so much fun. It gives us an excuse to all gather around the same patch of floor or table and work together towards a common goal - building the best kingdom! The possibilities are endless with this game. We've played multiple games and each time you're still left with other options to build around. This is one of the only games that I can sit and play with my 6 year old and have as much fun as I do playing with my 30-50 something old friends. I promise this lends credence to the game, it is not indicative to the banality of my friends. My core group of friends tend to gravitate toward video gaming. We meet at least once a month for a game day in which we typically do nothing but drink and play video games. I have tried for the last 8 years to get them to play more than video games, with board games, 'scene-it' type games, card games, and everything in between...but nothing has ever worked as well as video games. This game was the first time that i've ever been able to get them to come back to a game, ever. Dominion is great family fun and great 'Man Fun' too! Definitely worth the buy.

## Features

- Tactical card game for 2-4 Players
- Takes about 30 minutes to play
- Lots of expansions available to add depth and complexity
- Quick to learn, many ways to win
- High Quality with Proprietary design

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B001JQY6K4 |
| Age Range Description | Adult |
| Best Sellers Rank | #753,173 in Toys & Games ( See Top 100 in Toys & Games ) #9,225 in Dedicated Deck Card Games |
| Brand Name | Rio Grande Games |
| Color | Multicolor |
| Customer Reviews | 4.5 out of 5 stars 1,578 Reviews |
| Educational Objective | Develop strategic planning and resource management skills |
| Global Trade Identification Number | 00655132003704 |
| Included Components | Cards |
| Item Dimensions | 11.81 x 2.76 x 11.81 inches |
| Item Weight | 3.1 Pounds |
| Manufacturer | Rio Grande Games |
| Manufacturer Maximum Age (MONTHS) | 1188.00 |
| Manufacturer Minimum Age (MONTHS) | 120 |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Cardboard |
| Number of Players | 2-4 |
| Operation Mode | Manual |
| Power Source | unpowered |
| Size | 2.5 x 3.5 inches |
| Supported Battery Types | No batteries required |
| Theme | History |
| UPC | 655132003704 787551581669 793631235469 743181642781 607052442057 |

## Images

![Rio Grande Games - Dominion: First Edition - Image 1](https://m.media-amazon.com/images/I/71B0P+P5niL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Best uncollectible collectable card game I've ever played
*by M***N on January 7, 2009*

Dominion is a deceptively simple game which encompasses endless variation. The basic game contains the following major components: 1. 25 groups of action cards, victory cards, and money cards, in total over 250 cards. 2. Card storage and organizer box designed specifically for organizing the game components. 3. The Rules. Game Play: A game starts with each player holding an identical 10 card deck. As the game begins a group of 10 special action cards are selected from the 25 categories in the box. The rules outline specific selections for scenario play or you can design your own lay out. There is no banker or moderator; all players start entirely equal with access to the exact same cards. During each player's turn they may take actions and purchase new cards from the communal decks. Each player has to balance the need to buy new cards and money with the purchase of victory points (which remain in the player's deck but don't help them until points are totaled.) The decision of when to stop building one's deck and start buying victory points is one of the most critical choices the player will make. Too early, and you'll find yourself bogged down with a deck full of moderate victory cards while other players' resources have increased to the point where they blow by you. If you wait too long, all of the good cards will have been bought out and you won't have anything to spend your resources on. I have to be honest, when I first heard about Dominion I didn't understand why my wife and several of our friends were so worked up over the thing. It sounded terribly dry, particularly to a person like myself who has played collectable card games like magic the gathering for many years. Nothing could have been farther from the truth. Dominion has something for everyone, from the collectable card game nut, to the poker player, to the family looking for an alternative to trivial pursuit. Since everyone starts out with access to the same selection of cards and the same resources for advancement, everyone has an equal chance of victory. Because there are 10 different categories of action cards with each category having at least 10 cards in its pile, there is plenty of room for strategy as the game progresses and certain resources are bought up to the point of extinction. The game is set up in such a way so that you can play cut throat games with lots of player-vs.-player actions or less interactive games where the victory is determined by who fields the most effective resource acquisition strategy. Those familiar with CCG drafting will feel right at home in this environment, while those with no card based gaming experience won't be at a disadvantage. My only criticism of dominion (as has been said on several other forums) is that while the game is entirely self contained, I can easily see the cards (which are essential in exactly the numbers provided) wearing out or being lost. Because there are so many of them I recommend using card sleeves (available at most hobby stores from companies like rook and ultra pro.) I started out one night thoroughly expecting to dislike this game and found myself 3 hours later wondering where the evening had gone. Dominion is completely addictive and doesn't loose its fun factor after the player has played multiple scenarios in one sitting. Simply put, this is the best interactive casual game I've played in 32 years. Note: It's four years later and I still endorse this game without reservation. The basic set is still just as fun as when I played for the first time, while the addition of other optional sets have magnified the enjoyment.

### ⭐⭐⭐⭐⭐ Great Game, lots of family fun, albeit lots of Man Fun too!
*by S***N on April 15, 2014*

I will divert from the mechanics of the game and deliver on the game and how it relates to me. There are many other great reviews that explain how to play the game in great detail and I suggest that you continue reading those other reviews for that reason. However, this review is to explain how this game relates to my family and my friends. I have 3 daughters between the ages of 6 and 10, they are advanced academically, however, they all love this game. I know the game reads like it'd be too advanced for my youngest 6 and 8 year olds. However, my 8 year old won the first 3 games we've played, beating everyone else, no handicap or reduced play on my part! My 6 year old feels this is her favorite game of all time, on the honest side, she only lasts about 3/4 of the game and then begins to lose focus on the game. If we could reduce the amount of options (reduce game play time) it may increase her ability to stay in the game. Typically she starts off strong and then towards the end we're having to coach her and/or make decisions for her. This is not a fault of the game, or the length of the game, but rather due to the fact that my daughter is only 6 years old and she is of the mindset that she must live life to the fullest. The game typically takes 1.5-2 hours with my young children due to the fact that we try to teach them the strategy and rationale for making their decisions, but when playing with my buddies typically takes about 45 minutes at the most. Eventually, I truly believe my 6 year old will be able to play a game from start to finish w/out any assistance. This game is an amazing game, it's baffling that a bunch of cards could lend to so much replay-ability and so much fun. It gives us an excuse to all gather around the same patch of floor or table and work together towards a common goal - building the best kingdom! The possibilities are endless with this game. We've played multiple games and each time you're still left with other options to build around. This is one of the only games that I can sit and play with my 6 year old and have as much fun as I do playing with my 30-50 something old friends. I promise this lends credence to the game, it is not indicative to the banality of my friends. My core group of friends tend to gravitate toward video gaming. We meet at least once a month for a game day in which we typically do nothing but drink and play video games. I have tried for the last 8 years to get them to play more than video games, with board games, 'scene-it' type games, card games, and everything in between...but nothing has ever worked as well as video games. This game was the first time that i've ever been able to get them to come back to a game, ever. Dominion is great family fun and great 'Man Fun' too! Definitely worth the buy.

### ⭐⭐⭐⭐⭐ Surprised by this wonderful game!
*by M***O on April 4, 2012*

All right, so the wife and I were looking for a game we could play together. There are woefully little video games that allow two people on the couch to play together (at least games that any two people can agree on) and many classic board games are far too repetitive for me. Based on the reviews here at Amazon and other sites (internet search for dominion review, if you're interested), I decided to give this one a try. The game mechanics are fairly simple to learn, but the included instructions aren't well-written at all. My advice is to read the instructions and then play a few hands to get the hang of it. Once you get the rules down, this game is a blast to play. The one thing that really stands out for me is the variability. All the different cards and events that can happen help keep the game fresh; changing cards every game is a wonderful way to keep you guessing and thinking about the best tactic to win. Eventually the expansion packs are needed to add some variety. Children 8 and up could easily pick this game up, depending on their individual intellectual abilities. There is a lot of opportunity to learn in this game; not necessarily learning facts or gaining knowledge, but exercising critical thinking skills, planning, and understanding consequences of actions. For me, strategic planning and critical thinking is far more important than memorizing facts; this game certainly offers the potential to keep you thinking. The only drawback I can think of is the packaging, storage, and durability. It is a card game, so I don't expect the world, but the sheer amount of handling, shuffling, and dealing gives these cards a beating. They are well made, but the inclusion of some protectors or lamination on the cards might have been an option for anyone concerned with the product being damaged. The box it comes in is sturdy and well-made, but the plastic storage trays inside seem odd to me. It's too easy to drop, tip, or otherwise disturb the box and have the carefully arranged contents inside become chaos. Maybe a simple box made as a row with labelled dividers would have sufficed and kept the cards in place?

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*Store origin: NL*
*Last updated: 2026-03-04*