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⚔️ Gear up, team up, and conquer the New World like a pro hunter!
Monster Hunter: World for PlayStation 4 delivers an immersive action RPG experience with seamless open-world exploration, dynamic day-night cycles, and strategic monster hunting. Featuring online drop-in multiplayer for up to four players, it lets you craft powerful gear from fallen monsters and evolve your hunter’s skills in a living ecosystem. Region-free and PEGI Teen rated, it’s a top-tier title for gamers seeking epic cooperative adventures.
| ASIN | B071G5HZ7F |
| Best Sellers Rank | #14,695 in Video Games ( See Top 100 in Video Games ) #801 in PlayStation 4 Games |
| Computer Platform | PlayStation 4 |
| Customer Reviews | 4.4 4.4 out of 5 stars (3,958) |
| Date First Available | January 28, 2017 |
| Global Trade Identification Number | 00013388560424 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.4 ounces |
| Item model number | 56081 |
| Manufacturer | Capcom USA |
| Product Dimensions | 0.59 x 6.93 x 5.93 inches; 2.4 ounces |
| Publication Date | January 26, 2018 |
| Rated | Teen |
| Release date | January 26, 2018 |
| Type of item | Video Game |
| UPC | 013388560813 013388560424 |
M**W
which personally I like. The little cat creatures are awesome and I ...
This game does not try to trick you. Here's how it works: you get quests (or you can go on your own expeditions) to, in general, hunt a monster and/or collect some kind of material. You then go back to camp and use those materials to make more powerful gear which then allows you to take on more powerful monsters. If you buy this game and then seem confused as to what Monster Hunter means, I guess I don't know what to tell you. I've dabbled in MH before, but previous installations are distinctly a "Japanese" experience and not necessarily for everyone if you aren't kawaii af. There is still that Japanese feeling, which personally I like. The little cat creatures are awesome and I always get a kick out of their cooking animations. You can do little kawaii poses as you stunt on monsters. The running animation is comical in a way in that you run with your back straight up and your arms dramatically swinging like you'd see in anime maybe. For some that may break some kind of immersion but it's just fine for me. I'm kind of getting bored writing this review so I'll skip to a pros/cons. Disclaimer, I have not tried out the multiplayer and am of the opinion that a game that is both single and multiplayer should split up the review. People that go in on day 1 and have a rough multiplayer experience (they are likely not programmers and have no idea the complexity of launching a triple-A title) with a rich single player game and then go on to give it a bad review are childish: Pros: - Graphics, Sound - Multiple weapon types each with their own style of fighting - Monsters are menacing and battles seem like epic struggles that could end in your death (faint) at any moment - Difficulty is what I would consider to be fair. Some people may loosely compare it to Dark Souls in that with many weapons you are a lumbering knight trying to take down an impossibly huge foe that can wreck you quickly, but unlike Dark Souls and Bloodbourne (each of which I've beaten), the difficulty is fair and even more importantly there is negligible penalty to death (something that Dark Souls and the like refuse to incorporate). Therefore it's a perfect mix: difficult, but not punishing. It encourages you to go out and try to take down a monster that may be too big for you, with the confidence that worse case scenario you waste a few easily-replaceable items Cons - You can't really pause from what I can see because the developers are trying to have seamless multiplayer which means no pausing. This is pretty inconvenient. It's not as pathetic as Bloodbourne which essentially has no excuse for disallowing pausing other than sadism, but it's still unfortunate - I haven't found a way to see a monster's health. This becomes a bit annoying because: - The fights are kind of drawn out, at least in the beginning. A monster may fight you and flee to a new location 4-5 times before a fight is over, and so far I haven't found a reliable method to catch up to a monster if he decides he's running away. I can only use tracking to find him in his new location. It would be great to know their approximate health just so I can decide if it's worth just going all out and finishing a monster before it runs away - Like in Horizon: Zero Dawn, for example, monsters tend to have weaker points than others, and those weak points are also associated with potential materials you might gather off a monster. However, in Horizon there were ways to take out a monster easily while preserving most of their resources, or you could detach the resources from the monster before dispatching it. So far, I have not found a similar tactic in MHW, which results in the best strategies for fighting a monster resulting in busting a lot of their precious resources. The huge hammer is my favorite weapon because other weapons don't have as much of an impact imo, but I am constantly swinging thru monsters and busting all their materials to sh**
S**E
Definitely not 1-star worthy...
Note: this is my first MH game Honestly if you're giving this game a 1 star review because it's not what YOU wanted the game to be, then you have no idea how to review a game. No this game is not Dark Souls, it's Monster Hunter. I recommend playing a Monster Hunter game to get a feel of what this new Monster Hunter game is like, not Bloodborne or Dark Souls, which are completely different games. Or better yet, go into this game not expecting it to be like any other game. The combat is slower, not like a fighter game or slash em up fast/dodge like Bloodborne. Yes it's also slower than Dark Souls. The whole point of the game is to take down some tough, pain-inducing monsters. I'll admit that the sharpening of weapons can be very annoying, but during a 25 minute fight with a glaive in the Rathian's arena I only had to sharpen once. Same with all other arena battles... dual swords I might have done twice. Someone in another review says every "10 hits". I'd say more like every 5-10 minutes depending on your weapon and how often/where you attack the monster. Sharpness changes with weapon upgrade, which is probably another reason I didn't have to sharpen as much in the arena (which provides higher level equipment). If you really hate sharpening, use a gun or bow. I personally use a heavy bowgun. The graphics are nice and there is a time system that affects the look and environment of the world. You can catch pets with your capture net and put them in your room. There are some rare pets that give you a trophy for catching them. You can also go fishing, and you can only catch fish if you actually see fish in the water!!(wow so realistic :p). There is some awesome armor that takes some grinding to get. Later in the game when things get harder you'll probably end up grinding more for money if you haven't been selling many materials. It would be too long of a review to discuss everything so I've erall I'd say: Pros - Graphics, super upgrade from the previous MH games - Multiplayer option, really helpful for some of the more difficult monsters and trust me there are some - pet catching/fishing system - personal room to put pets - you can find other people's Palico's in your world and they'll follow and help you out - other Palico things that I don't want to spoil - armor set for pretty much every new monster, and they all look good (in their own way lol) - you can't just spam attack and the monster dies, you actually have to have some skill and reflexes and know how to properly time your attacks Cons: -last pro could be considered a con - sometimes the game is too bright, for example it was night and I looked up at the moon and it physically hurt my eyes lol I also have more sensitive eyes though - weapons upgrades usually look exactly the same or are just a different color/skin >:( - sometimes have to have the parts from a couple different monsters for an upgrade even if the upgrade is in a monster-specific upgrade branch - you can't rely on the capture net being orange (meaning the target is in range). It has let me down too many times to count. You have to be closer to the target than it says. - too many monsters can me in the same area sometimes, many fights annoying af lol. Or even when farming other materials, there will be like all of the monsters of this specific region in the same area <_< I just want to farm beetles please go away D
Z**Y
Its A JRPG, a time sink. and that needs to be your thing to really enjoy it.
Its a JRPG. A unforgiving one with no tutorials sans weapons training area. This even watered down and "made easier" compared to other MH games. but it's well thought out. It has a steep learning curve. So keep that in mind if it's for you or not. i gave it 4 stars because its matching isn't very intuitive for playing with your friends. plus by not explaining or having tutorials outside of weapons training and story cues, will cause people to miss out on key components and enjoyable parts of the game they might not know factor in. Its hard to fully enjoy a game that makes you hyper-focus on perfecting yourself and slim margins for error. Its a fun game, moreso with friends, This is for completion masochists for sure. and you will get MANY played hours out of this game for your money.
K**G
Just click buy already!
Having played and fell in love with several of the other Monster Hunter titles on 3DS I was wondering if this would be able to hold a match to any of them. I have to say Capcom did this game justice by staying true to the Monster Hunter universe and making it accessible to the console masses. First off if you don't like challenging games this may not be for you. Also if you don't like complex upgrade systems (mix and/or match armor sets, weapon status, upgrades, so much more I can't put on here) then this may not be for you either. Though they simplified the upgrade paths it is still rather complex compared to other loot based games so be prepared. With that the upgrade paths once you understand them and have them unlocked are very rewarding once you have completed the set you are trying to complete. Keep in mind there is no one set or one path on any given tree so you will have to check out each bit of information on every armor to maximize your monster killing prowess. Now if you like a challenge that gets progressively harder than this game is right up your alley. You have to spend time learning how to fight each monster and your style will depend on your choice of weapon. Many people don't bother ever changing up weapons and get frustrated because some weapons don't play out as they think they should therefore they never bother trying anything else (Play this game then go back and look at the 1 star ratings on here and you will understand what I mean.). In the 3DS versions it was much harder to follow the story line and what was going on. In this console version the story goes along with what you are doing all the way into High Rank hunts so you are never really lost if you actually pay attention to the cut scenes. This is a big plus to Capcom. My only real issue is that I don't believe at the time of this writing that they have the multiplayer issues sorted as of yet but I am sure they will fix that is short order as most games these days have launch server issues for a week or two. Not really an issue but compared to some of the previous Monster Hunter games they have simplified the upgrade trees and paths which makes this version less trial and error than the past but as I said this is not really an issue and helps bring the game to the masses without over complicating it. Over all I highly recommend this game to anyone that loves a challenge in their current gaming sessions. The meaningful DLC is all free. No paywalls!! Complex yet simple systems. No leveling! If you do have to grind for a specific set it is normally great fun and you can do it with your friends or randoms plus you know what your rewards are because you have to make it yourself. What are you waiting for? Join me in MH:W already!!
S**N
My overview of Monster Hunter World
As someone who has played the previous monster hunter games, I am satisfied with how Capcom decided to approach Monster Hunter World. When I heard about the release of this game I was excited that monster hunter would get a full graphic game that is on par with other graphically beautiful game. This game meets up to the expectation with a new modern look and stylish gameplay. If your looking to start into the monster hunter franchise this is it. Monster hunter world is a beautiful game with a beautiful environment and I got immediately immersed into the game. As I started I was unaware of what this new monster hunter game entail. Changes from the old Monster Hunter games: As I was playing there seemed to be a lot of quality of life changes. The map is not divided into areas/section like the previous game. (You can't just escape into a different area to potion etc.). You can drink potions while moving. You can pick up certain materials while moving and running making material farming a lot quicker. The monsters in the game interact with each other and responds to the environment they are in. When different monsters are met they will fight. Online matchmaking is a lot simpler as well. The hunters can now join a SOS and join the match mid battle. and gathering halls can now have up to 16 people. These are just a few changes. There are a lot of things that made the quality of life in the game a lot better than the previous ones. Performance: I have a playstation 4 pro and running the game in 4k is truly amazing. It runs perfectly fine and runs smoothly. I have not experienced lag at all during online or solo play and I have put in 200+ hours. There a bit of a load time compared to the previous games which is understandable due to the quality that monster hunter world brings. During online plays I have no problems with disconnecting except for just a hand full of times. This is most likely a feature that comes with having good internet. I play online through a wireless connection and it seems to run really smoothly. Overall: I am extremely satisfied with game overall. It is what I expected from a upgraded version of the previous monster hunter series. There are less monsters than Monster hunter XX, but its not the final or ultimate version of the series. The game seems to have gotten slightly simpler and the monster don't seem as hard, but its not a huge change. The creators themselves have mentioned that they "dumbed it down so that the new generation of monster hunter players can enjoy the game a bit more." I really suggest getting this game even if you have never played a monster hunter game. If you always wanted to start a Monster Hunter game/series this is a really good time to jump in
C**M
What fans were waiting for.
I've only played a few other games in this series but this one is by far the best put together of them all. What felt like almost chaos on the DS has evolved in a beautiful detailed world of challenging hunts and loads of game play. They have set it up to be much more welcoming to newcomers but some may still find everything very intimidating, so I can't recommend this for people who enjoy pick up and play games where you learn the controls in a matter of minutes. However, those who do enjoy games with a challenge and a lot of problem solving (trust me, you'll get your head chomped off by a wyvern or two) will soon learn to love the diversity that monster hunter world offers. Each weapon style is a game in itself, so sometimes it's only a matter of trying new things to find something you enjoy. There's just so many options! The best thing about monster hunter is it is like playing a game that is nothing but boss fights, each unique and fun to figure out a strategy to beat. Another bonus is that there is a very large community of veteran players out there and are willing to help with guides and information, down to some very crunchy technical details if you want to get that in depth. I almost gave this game only 4 stars, mostly because I try and judge games based on a variety of factors and let's face it, even if I love the game that doesn't mean it's perfect. I do feel that there is still a lot that might turn away new players but when you add together the gorgeous graphics and how many improvements they have made to the world it's hard not to call this a very solid game. My only true complaint is the party system, it can be very hard to find players to run with, let alone your friends but perhaps they will address this in a patch. To old players who might be wondering if they will like it, all I have to say is: Yes. Yes, you will. To new players unsure if they will like it: Pick it up and do some exploring. There is no fully describing the game unless you give it a good try.
R**R
Everything is awesome
I have dabbled occasionally in Monster Hunter series in the past. I put over 100 hours into Monster Hunter 4U, but never quite made it much into High Rank. A little past halfway points, I was burned out, due to the older game requiring you to clear highly recycled content in the critical quests, such as fighting two monsters you had already beaten individually, or having to fight frenzied versions of the monster too, or doing the exact same quest, but as a multiplayer variant. Add to this the lack of a proper second stick or good triggers on the 3DS, and the inability to easily hook up online into the community to get over the rough spots, and I missed out roughly half of the content. I am getting close to that point in Monster Hunter World, and luckily multiplayer and single player are united now, the quests are structred with a progression of new monsters instead of having to fight the old one three times over, and online matchmaking, while a bit behind the times, is a viable way to ensure continued progress. In fact several of the monsters seem to be in optional quest fights only which increases the impression of passing through an actual ecosystem instead of a game level. Many of the more peaceful monsters leave you alone to do your research, which is a nice touch. Auto crafting, infinite whetstones, pickaxes, and such, and the separate inventory space for monster parts add hugely to the quality of life, and let you focus on the real tasks at hand, such as bashing the face of a monster in, decorating your room with fancy pets, roaming around town in tight fitting leather and fur armor sets, and pondering if that poogie actually likes you. The graphics are great to look at, and new monster designs are generally awesome. This is the game that sucks you in for the long haul, and refuses to release its grip on you. There is always the next challenge around the corner, and all the preparation needed for it. Why am I here, typing this when I would be out hunting. Go buy this.
C**N
Seems lacking compared to other similar games.
This game can be fun to play, but there are several major flaws with it. First, the attack that you make seems to be largely random. You can't expect the same button press to always do the same attack. Next, once you finish a quest, there is a change to loot the monsters. Which is nice unless you are being attached by another monster. 60 seconds to drive off one monster to loot another. Good luck if that happens to you. The weapon stats really don't seem to mean much. 500 attack to deal 20 damage? I assume 20 damage a hit is good, but there is nothing which tells me anything about monster health or defense, so it could be horrible for all I know. The games biggest flaw is how it locks onto monster, or doesn't rather. You can tell it to lock onto a monster, but it won't stick. If you don't stay near the monster, or if the monster leaves the screen, the lock is lost. It won't follow the monster at all. As an added bonus, your attacks won't target a monster that you have locked onto. If you are attacking and the monster moves, you have to wait for your attack animation to stop so that you can move your character to face the new location of the monster. It gets even worse if you use a weapon which causes you to step passed the location of the monster. Good luck keeping your weapon out as well. I'm not even pressing the buttons to put the weapon away, but the weapon gets put away mid fight. Not all of the time, but often enough that it breaks the flow of combat. The game does look nice, but it plays like the developers rushed the game to production.
A**ー
RGP with friends
good game
G**A
Buen juego
Es un excelente juego, a un buen precio, han incluido mecánicas nuevas a las sagas anteriores, esto facilita mucho para quien no conoce la saga monster hunter, sin embargo igual de emocionante y con mejores gráficos
A**N
Came in mint condition and on time
Perfect and it was cheaper here then used on market place. And in mint condition.
J**Y
Very disappointed
Absolutely waste of money. Gameplay sucks, story sucks, graphics quality is just above ps2.
S**S
Great game, everyone should play it but....
Such a fun game. The trophies are a grind so if you get the platinum trophy on psn then I really admire you. But my ps4 and even xbox one start to get very loud after only a few minutes of playing. That made me nervous. Other than that, you should really buy this game and add it to the collection!
Trustpilot
1 month ago
3 weeks ago