🧠Game On, Brainiacs! Level Up Your Fun!
The System Black Edition is the world's first handheld gaming console designed in a Rubik's cube form factor, featuring over 60 games and apps available at the WOWCube store. With pre-installed classics like Cut The Rope and Space Invaders Cubed, this STEM-certified device is perfect for enhancing 3-dimensional thinking and brain training. The complete set includes a travel case, silicon protective pads, USB-C charging options, and an extra dock charger, making it the ideal gaming companion for all ages.
J**H
Whoa
How did I never hear about this until reading on a tech blog? Kids love it. Easy to charge. Tons of games. Incredible product. Nice work.
C**Z
Great Potential, But WOWCube Falls Short with Glitches and Charging Issues
The media could not be loaded. I want to start by saying that when the WOWCube works, it’s incredibly fun! The game 2048 is amazing, and Cut the Rope is neat, though not as addictive. However, I’m heartbroken that I have to return this cube after less than a week of use.Here are the main issues I encountered:Missing Parts: I ordered the black edition, which was supposed to include metal bumper guards and screen protectors. These items weren’t in the box.Glitchy Gameplay: The cube is extremely glitchy. It frequently kicked me back to the main screen in the middle of a game, and multiple games would freeze on different screens simultaneously. I’m attaching a photo showing two stuck game screens while the rest of the cube displayed a menu. To fix these glitches, you have to place it back on the charger, shut the cube off, restart it, and let it reboot. This is very inconvenient, especially if you’re not near the charging dock.Difficult to Turn: The cube’s turning mechanism is sticky and tight. Despite following the instructions to adjust the tension (tightening and loosening the screws on all sides), the cube kept getting stuck, making it difficult to use. It even made me feel like I might break it! I did some research and found a video suggesting I tighten the cube all the way down and then loosen each side by ½ turn, but after trying that at least 10 times, it didn’t help. This was particularly frustrating because the promotional WOWCube videos show their cubes turning smoothly with ease.Charging Problems: The most significant issue, and the reason I’m returning the cube, is the charging. After one full charge, the cube started failing to charge properly. Even after hours on the charging stand, it wouldn’t hold a charge. I spent over 45 minutes each time trying to position it perfectly on the stand to get it to charge—tightening the tension, ensuring the green charging indicator appeared—only to find it dead again hours later. In a week, I only managed to fully charge it twice. This made it impossible to use when I actually wanted to play, and the effort to get it charged became too frustrating to deal with.After contacting customer service about the difficulty turning and charging issue, they told me to return the product and try again in the future when they’ve improved it.Final Thoughts:The WOWCube has so much potential, but with major issues like charging failures, glitchy gameplay, and difficulty turning, it’s simply not worth the high price tag. I hope they improve the product, and maybe one day I’ll give it another try, but for now, I had no choice but to return it.
J**.
Very cool but in it's infancy.
I've played with this for about a week now. I wish there was a 3.5 star option as 4 seems high and 3 seems low. Here are my thoughts:It's really cool but it's expensive as heck for what you get. Realistically, it's priced much too high, but I understand the need to recoup their investment in developing this new technology. From a technological standpoint it deserves high praise for opening this new door. It will turn heads. You need to know that it does have a very limited amount of software available as it is a new platform. You will be waiting/hoping that it catches on and intelligent programmers dive in and accept that challenge to make great content. If you are good with that, have money to blow and want this as a cool conversation piece, then I would say go for it. If you are expecting a fully fleshed out device with a large library of games/apps or a PlayStation in a cube then this will not satisfy you.
E**.
Misleading marketing, not worth the money, here's why ->
The media could not be loaded. TLDRTL:Don't buy at $699 price point, you will be disappointed and never use it.TL;DR :1) None of these are touch screens, only input is from shaking or twisting the device. They don't say it has them, but they put zero effort into telling you EXACTLY what input methods are on the device, but it's not what you expect from the marketing.2) Screens are extremely low resolution and have inconsistent light output. Screens are obviously dimmer than their neighbors. Picture doesn't do it justice, the butterfly is just as dim as the top left screen in person, with the diagonal widget icon and blank space also the same brightness.3) If you receive a device anything like mine, the one thing it's supposed to be good at, twisting, will feel terrible.Let me start by saying, it's a cool idea, and a cool looking device, but wow is the execution poor af, and for this price point, it's seriously lacking hardware features that would make it the amazing device we're all picturing when we see it being used or read about it.The device itself is 8 cubes with 3 screens each bolted to a central rotator ball. There are three ways you interact with the device. Shaking it, tapping it, or twisting it.Tapping it here doesn't mean it has a touch screen, tapping triggers the accelerometer, and is one of the most frustrating input methods this device has. (See video) Tapping is unreliable, you're supposed to be able to double tap and open the selection. It's so inconsistent the device is basically unusable without a lot of annoyance and frustration.Shaking it is the most consistently good interaction, and all it does is get you back to the home screen. Twisting is often _really_ bad feeling, and will seize up. Support will tell you that you have to take the device apart and adjust it yourself. Apparently they have no quality control in their manufacturing process for a $699 device, which is also riduclous.Then when you start using the device you notice how low resolution the screens are, and if you're a developer? Prepare to face even more disappointment.I'll clarify a bit, their developer resources are top tier. They put a lot of work into making the site look great, making the development accessible and easy. If only they'd put the same amount of work into making an amazing device at that price point. The examples are great. Turning those examples into the dream you have inside your head? Probably impossible. Not because you can't develop it, but because the input methods are bad, the screens are bad, and each individual cube unit is so underpowered you can't do any of the things you dream to do on it.Each face of the smaller cubes are individually managed, so you can't say, project something to one face of the device, you have to project to each of the 4 screens on that face instead, creating 4x the work in most cases.As an aside, if you get the accessory package/kit/whatever it is, it doesn't work with THE PIECES THAT CAME WITH IT, either you get to use the carrying case or the bumps, but not both lmao.Anyways, don't buy it unless you like being disappointed. The only thing more disappointing than the 3 year wait for the device is the device itself.
S**N
An interesting concept
I acquired mine before the Amazon sales began. It's a fascinating concept. Games on this device differ significantly from those on regular devices. Certain functionalities on the cube are simply unachievable on a flat screen. While the price might be deemed high, its value depends on your budget. One thing is for sure – it certainly exercises your and your children's brains.
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