---
product_id: 11817585
title: "Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation 1st Edition"
brand: "matthew johnsonjames henley"
price: "€ 95.61"
currency: EUR
in_stock: true
reviews_count: 6
url: https://www.desertcart.nl/products/11817585-learning-2d-game-development-with-unity-a-hands-on-guide
store_origin: NL
region: Netherlands
---

# Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation 1st Edition

**Brand:** matthew johnsonjames henley
**Price:** € 95.61
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation 1st Edition by matthew johnsonjames henley
- **How much does it cost?** € 95.61 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.nl](https://www.desertcart.nl/products/11817585-learning-2d-game-development-with-unity-a-hands-on-guide)

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## Customer Reviews

### ⭐⭐ 







  
  
    Sloppy downloading and a so so book make for a frustrating experience.
  

*by G***N on Reviewed in the United States 🇺🇸 on January 23, 2015*

I really wanted to like this book. I even pre-ordered, but it's just not well presented.First, for any book that teaches you something like coding you need access to all the example files. Someplace you can go and download all the assets and anything else you need to get through the examples in the book. This is where things broke down right away. There is no website listed in the book (or I missed it) and the book says things like "Find the Chapter2_projectFiles for this chapter". Where? No clue. There is a website on the back where you go to "register" the book (although this just takes you to the publishers page). After some hunting I found the site for the actual book and finally found a listing called "Ancillaries" (by the way who names there download page this? Very confusing and not very helpful). But all that was there was a full download called learning2dunity_project_files.zip. Nothing else (turns out they have added the chapter files since then. Not sure if they are all there but they stop at Chapter 6 and Chapter 7 asks you to open more files. Good luck). So not a great start.So now to the book. It's not quite as bad as the download files examples but it's still a mess. Examples go into FAR too much detail and cover topics that probably shouldn't be in the first 5 chapters of a book like this. Chapter 4 has a HUGE level laid out for you. It's enormous. They talk about building this huge thing, about sorting elements and adding fences that you will walk in front of. I read about grid snapping and how to lay a level out efficiently. You work with a TON of resource files (If you can figure out the downloads) and all of this before I even moved a character. It's too much too fast. Baby steps guys. I'm trying to learn Unity for the first time.Anyway. The rest of the book follows this formula. Tons of details about things but no real high level explanations. In Chapter 6 I'm already in the animation editor and creating an animation, again this is all in the beginning. I'd prefer I just attach the animation. See it work in my game and move on. You can teach me the animation editor in Chapter 20 something once I know more. Throwing it at me in Chapter 6 is just frustrating.So in summary, the book itself isn't terrible, it just doesn't work for me at all. Maybe someone else will like how it's presented. However, the download frustrations and the sloppy access to assets and files I need to get going was a killer and there isn't a good excuse.

### ⭐⭐⭐ 







  
  
    Poorly organized samples.
  

*by D***H on Reviewed in the United States 🇺🇸 on April 2, 2015*

This book is poorly organized with lessons that have incomplete details and the accompanying downloads are not in the sections they are listed to be in the book.  So while you should be learning the material you are instead getting frustrated as you attempt to make the lessons line up properly.  The issue with the instructions being incomplete starts right in the early chapters and I quickly found myself trying to fix an issue with the code sample as opposed to being able to learn the basics.Please make sure you are solid on the language you choose to code in before attempting to use this book.

### ⭐⭐ 







  
  
    Meh...
  

*by W***I on Reviewed in the United States 🇺🇸 on January 29, 2020*

Out of date . C# in Unity has changed drastically since then. And this is for Unity 4. There’s better, newer books out there.Or... just update the code somewhere.

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*Product available on Desertcart Netherlands*
*Store origin: NL*
*Last updated: 2026-05-03*